<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace V5 Site Server v5.13.159 (http://www.squarespace.com) on Thu, 23 May 2013 23:03:46 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Building digital capacity for the arts blog</title><link>http://digitalcapacity.artscouncil.org.uk/blog/</link><description>BBC Academy and Arts Council England guidance for the arts sector on how to maximize the creation and distribution of high quality arts content for audiences on digital platforms, including online, mobile and internet protocol television.</description><lastBuildDate>Wed, 27 Mar 2013 09:58:18 +0000</lastBuildDate><copyright></copyright><language>en-GB</language><generator>Squarespace V5 Site Server v5.13.159 (http://www.squarespace.com)</generator><item><title>Top tips on commissioning digital projects</title><category>Digital commissioning</category><category>building digital capacity for the arts</category><category>digital commissioning</category><dc:creator>Susan Simmonds (Arts Council England)</dc:creator><pubDate>Tue, 19 Mar 2013 17:01:00 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/3/19/top-tips-on-commissioning-digital-projects.html</link><guid isPermaLink="false">859618:10080929:33082069</guid><description><![CDATA[<div id="_mcePaste">Arts organisations have the potential to create impactful and delightful digital projects, but getting agencies to deliver them can be a new &ndash; and even confusing - process. In the last of our Building digital capacity for the arts workshops, commissioning experts Justin Spooner and David Rogerson provided step-by-step guides to getting the results you want (available to download at the bottom of this post).</div>
</br>
<div>Here are some of their top tips from the day:</div>
</br>
<div><strong>Keep in the loop</strong></div>
<div id="_mcePaste">Keeping an eye on what&rsquo;s going on in the technology world will give you a head-start when embarking on a digital project. Read digital blogs, attend free networking events and find out which agencies worked on the projects you like.</div>
</br>
<div><strong>Get help from outside</strong></div>
<div id="_mcePaste">We can all get bogged down with worrying about what our organisation wants out of a project, but running your ideas by people on the outside can help you understand how to make it more useful and relevant.</div>
</br>
<div><strong>Think about the user</strong></div>
<div id="_mcePaste">Don&rsquo;t make assumptions about what your users want and how they will use it: undertake or consult user research. The ideal digital project will be both useful and delightful for your user.</div>
</br>
<div><strong>Be open about your budget</strong></div>
<div id="_mcePaste">Good agencies don&rsquo;t want to rip you off. It is important to give agencies you are commissioning some idea of your available budget so they can draw up relevant proposals.</div>
</br>
<div><strong>Make sure you understand what&rsquo;s being proposed</strong></div>
<div id="_mcePaste">Do you have the right expertise to evaluate an agency&rsquo;s proposal? If you don&rsquo;t, and you don&rsquo;t have the budget to bring an expert in, make this clear to the agency pitching and get them to focus on proposing outcomes that you can understand.</div>
</br>
<div><strong>Let them know what you&rsquo;re looking for</strong></div>
<div id="_mcePaste">Being open about how you will evaluate a pitch will help your agency frame their proposal to produce a better response.</div>
</br>
<div><strong>Content is king</strong></div>
<div id="_mcePaste">Content is often overlooked in the commissioning process but will be the main focus of a completed digital project. Work your content into your strategy from the very beginning of your project.</div>
</br>
<div><strong>Be nosey</strong></div>
<div id="_mcePaste">Going into an agency&rsquo;s office for a pitch can give you a better understanding of how they work. And you get to have a good poke around!</div>
<p>&nbsp;</p>
<div></div>
<div></div>
<div><span style="font-size: 1.17em;"><strong>Download step-by-step guides from the digital commissioning workshop</strong></span></div>
<p>&nbsp;</p>
<div></div>
<div><a href="http://digitalcapacity.artscouncil.org.uk/storage/commissioning/Standard_digital_commissioning_process.pdf">Digital commissioning process</a></div>
<div id="_mcePaste">This pack identifies the critical stages in a digital commissioning process. It offers a series of questions and challenges for each step of the process, and finishes with a one-page overview.</div>
</br>
<div><a href="http://digitalcapacity.artscouncil.org.uk/storage/commissioning/Internal_processes_for_idea_development.pdf">Internal processes for ideas</a></div>
<div id="_mcePaste">This pack offers six processes to help develop and test the substance of your idea so it is ready to be put into a brief.</div>
</br>
<div><a href="http://digitalcapacity.artscouncil.org.uk/storage/commissioning/Brief_Components_and_Project_Brief_Canvas.pdf">Brief components and project brief canvas&nbsp;</a></div>
<div id="_mcePaste"><a href="http://digitalcapacity.artscouncil.org.uk/storage/commissioning/Brief_Components_and_Project_Brief_Canvas.pdf"></a></div>
<div id="_mcePaste">This pack lists the key components of a digital brief, with some questions and prompts to get you started. It also includes a template to help think through your project, identify information for your brief and provide a framework to develop your idea.</div>
<div></div>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-33082069.xml</wfw:commentRss></item><item><title>Imperial War Museum increases interaction between visitors and exhibits with Digital R&amp;D funding</title><category>Digital R&amp;D Fund for Arts &amp; Culture</category><category>Funding</category><category>Imperial War Museum</category><category>QR codes</category><category>mobile technology</category><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Thu, 31 Jan 2013 10:13:41 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/1/31/imperial-war-museum-increases-interaction-between-visitors-a.html</link><guid isPermaLink="false">859618:10080929:32731282</guid><description><![CDATA[<p><a href="http://www.iwm.org.uk/">Imperial War Museums</a>&nbsp;received Digital R&amp;D pilot project funding todevelop<span style="color: red;">&nbsp;</span>a system to encourage the interpretation, discussion and sharing of exhibition objects with <span style="color: #1f497d;">(</span>and between<span style="color: #1f497d;">)</span> visitors. Th<span style="color: #1f497d;">e</span> data-driven project is the result of a collaboration between the museum and Gooi, Exeter University, Salford University and MTM London. It involves various in-gallery, online and mobile applications that allow people to further engage with museum collections through digital interaction.</p>
<p>Interactive screens next to exhibits g<span style="color: #1f497d;">i</span>ve visitors the opportunity to post comments, while QR codes offer access to more information through mobile phones.</p>
<p>You can find out more about the project and its outcomes in the video below:</p>
<p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/IycJ229tNNM?hl=en_US&amp;version=3&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/IycJ229tNNM?hl=en_US&amp;version=3&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Claire Ross of University College London explained<span style="color: #1f497d;">:</span> &lsquo;it&rsquo;s not just about the museum broadcasting out, it&rsquo;s about having a discussion, and that&rsquo;s what we were trying to do with the mobile aspect.&rsquo;</p>
<p>The &pound;7 million Digital R&amp;D <span style="color: #1f497d;">f</span>und for the <span style="color: #1f497d;">a</span>rts is a partnership between Arts Council England, the Arts and Humanities Research Council (AHRC) and Nesta. Find out how to apply:<a href="http://www.artsdigitalrnd.org.uk/"></a><a href="http://www.artsdigitalrnd.org.uk/">www.artsdigitalrnd.org.uk</a>.</p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-32731282.xml</wfw:commentRss></item><item><title>Making short videos for the web</title><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Fri, 25 Jan 2013 11:34:42 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/1/25/making-short-videos-for-the-web.html</link><guid isPermaLink="false">859618:10080929:32627148</guid><description><![CDATA[<p><strong>BBC Academy&rsquo;s Mark Batey and Colin Savage led a workshop that looked at the considerations and processes involved in creating short videos.&nbsp;</strong></p>
<h2>Short video making resources</h2>
<p>A presentation by Mark Batey on <a href="http://digitalcapacity.artscouncil.org.uk/audio-visual-content/">making short videos</a> highlights the key points to consider and suggests <a href="http://digitalcapacity.artscouncil.org.uk/storage/Filming_equipment_guidance.pdf" target="_blank">video production equipment</a>, while <a href="http://digitalcapacity.artscouncil.org.uk/creative-case-studies/">Colin Savage deconstructs a film</a> in this video, offering further insight into video production.</p>
<h2>Planning and producing a short video</h2>
<p>Key points to consider when producing a short video include considering what the main question is you&rsquo;re looking to answer and ensuring the most intriguing elements of a video are featured early to capture the audience. This will help you construct what shots you need to film and how to structure them in the edit.</p>
<p>The value and importance of planning is another vital aspect of producing a video. Each shot should lead viewers along with the story and &lsquo;continually ask the viewer questions&rsquo; to keep them watching.</p>
<p>A combination of presenter led sections, voiceovers and interviews adds depth and contrast to films to make them as engaging as possible. All these aspects need to be scripted and set-out in detail before going out on location to film.</p>
<h2>Filming a &lsquo;headshot&rsquo; interview and sequences</h2>
<p>Key considerations for <a href="http://www.bbc.co.uk/academy/collegeofproduction/videos/tv/tips_self_shooting_an_interview_tv" target="_blank">filming interviews</a> are: lighting, sound, position of the interviewee on screen (eye-line and &lsquo;looking room&rsquo;), background and focus. More details and guidance on filming interviews can be found on the BBC Academy's <a href="http://www.bbc.co.uk/academy/collegeofproduction" target="_blank">College of Production website</a>.</p>
<p>Close-up shots, mid-shots and wide shots are used to form video sequences that combine to give depth, variety and interest. The BBC Academy's <a href="http://www.bbc.co.uk/academy/collegeofjournalism" target="_blank">College of Journalism website</a> has further information.</p>
<p>Other helpful tips include using on-screen graphics and photographic stills as alternative media to incorporate into videos, whilst always bearing in mind the length of the video and the intended audience.</p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-32627148.xml</wfw:commentRss></item><item><title>Watch our video on Digital R&amp;D pilot project ‘Happenstance’ to see how technologists can change how artists and arts organisations work</title><category>Digital R&amp;D Fund for Arts</category><category>Digital R&amp;D Fund for Arts &amp; Culture</category><category>Site Gallery</category><category>happenstance</category><category>lighthouse</category><category>spike island</category><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Tue, 22 Jan 2013 14:10:27 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/1/22/watch-our-video-on-digital-rd-pilot-project-happenstance-to.html</link><guid isPermaLink="false">859618:10080929:32610371</guid><description><![CDATA[<p>Interested in how a creative technology specialist can work with and enhance your arts project? Then watch our latest video on Digital R&amp;D pilot project, &lsquo;Happenstance&rsquo;, which set up three technologist &lsquo;residencies&rsquo; at venues <a href="http://www.sitegallery.org/">Site Gallery</a>, <a href="http://www.lighthouse.org.uk/">Lighthouse</a>&nbsp;and <a href="http://www.spikeisland.org.uk/">Spike Island</a>. The technologists worked closely with the venues, developing projects and solutions, and sharing skills.</p>
<p>Watch the video below to find out more:</p>
<p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/cgZzfRLKl34?version=3&amp;hl=en_GB&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cgZzfRLKl34?version=3&amp;hl=en_GB&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Leila Johnston, a participating technologist, says of her experience: &lsquo;&hellip;there are really productive ways for technologists and artists to work together and there are huge overlaps in the way that we work and the things we&rsquo;re interested in.&rsquo;</p>
<p>The &pound;7 million Digital R&amp;D Fund for the Arts is a partnership between Arts Council England, the Arts and Humanities Research Council (AHRC) and Nesta. Find out how to apply: <a href="http://www.artsdigitalrnd.org.uk/">www.artsdigitalrnd.org.uk</a>.</p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-32610371.xml</wfw:commentRss></item><item><title>Watch our latest Digital R&amp;D video on pilot project ‘Culture Cloud’ and audience-led exhibition curation</title><category>Business models</category><category>Culture Cloud</category><category>Digital R&amp;D Fund for Arts</category><category>Digital R&amp;D Fund for Arts &amp; Culture</category><category>audience curation</category><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Mon, 14 Jan 2013 16:42:43 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/1/14/watch-our-latest-digital-rd-video-on-pilot-project-culture-c.html</link><guid isPermaLink="false">859618:10080929:32546064</guid><description><![CDATA[<p><a href="http://thenewartexchange.org.uk/">New Art Exchange </a>and <a href="https://www.artfinder.com/">Artfinder</a>, in collaboration with <a href="http://www.birmingham.ac.uk/index.aspx">Birmingham University</a>, were funded through our 2011 Digital R&amp;D pilot programme to experiment with new business and exhibition models using digital tools.</p>
<p>They created &lsquo;Culture Cloud&rsquo;, an online hub which allowed artists to upload their artwork and share it with galleries and members of the public. The public were then allowed to vote for their favourite artworks to appear in a physical exhibition at New Art Exchange.</p>
<p>You can find out more about the project and its outcomes in the video below:</p>
<p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/MRhslHfEM8o?version=3&amp;hl=en_GB&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MRhslHfEM8o?version=3&amp;hl=en_GB&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>&nbsp;</p>
<p>Skinder Hundal, Chief Executive, New Art Exchange, says of the resulting exhibition: &lsquo;I&rsquo;ve never seen the space the way it is, it&rsquo;s a crazy mix of narratives, different perspectives, different cultures, different dimensions and mediums of art&hellip;&rsquo;</p>
<p>The &pound;7 million Digital R&amp;D Fund for the Arts is a partnership between Arts Council England, the Arts and Humanities Research Council (AHRC) and Nesta. Find out how to apply: <a href="http://www.artsdigitalrnd.org.uk/">www.artsdigitalrnd.org.uk</a>.</p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-32546064.xml</wfw:commentRss></item><item><title>Book now for the free Digital R&amp;D in the Arts Forum on 6 February</title><category>Arts Digital R&amp;D podcast</category><category>Digital R&amp;D Fund for Arts &amp; Culture</category><category>Digital R&amp;D Fund for the Arts</category><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Wed, 09 Jan 2013 10:10:08 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/1/9/book-now-for-the-free-digital-rd-in-the-arts-forum-on-6-febr.html</link><guid isPermaLink="false">859618:10080929:32507119</guid><description><![CDATA[<p class="bold">Book now for the free Digital R&amp;D in the Arts Forum at Manchester Town Hall on Wednesday 6 February.</p>
<p>This free event will explore the nature of collaborative technology relationships, risk taking and knowledge sharing in the arts informed by the experience of various initiatives including, but not restricted to, the<a href="http://www.artsdigitalrnd.org.uk/">&nbsp;Digital R&amp;D Fund for the Arts</a>.</p>
<h2>Schedule and speakers</h2>
<p>User-generated content and social media; distribution and exhibition; mobile, location and games; and data and archives will be discussed in a&nbsp;mix of panel, conversational and streamed sessions.</p>
<p>The forum will be chaired by arts and culture broadcaster and journalist John Wilson and will include addresses from Geoff Mulgan, Chief Executive, Nesta, Alan Davey, Chief Executive, Arts Council England and Rick Rylance, Chief Executive, Arts and Humanities Research Council.</p>
<p>Other speakers include: Tim Plyming, Head of Digital, British Museum;&nbsp;Laura Sillers, Artistic Director, Site Gallery;&nbsp;Sharna Jackson, Tate Kids Editor, Tate Media; and&nbsp;Paul Bennun from Somethin' Else and ArtAngel.&nbsp;We will also be hearing from some of the Digital R&amp;D fund's eight pilot projects.</p>
<p><a href="http://www.artscouncil.org.uk/jobs-and-conferences/conferences/digital-rd-arts-forum/">For more information and to book visit the&nbsp;Digital R&amp;D in the Arts Forum event page</a></p>
<p><a href="http://www.artsdigitalrnd.org.uk/" target="_blank">Find out more and apply for the Digital R&amp;D Fund for the Arts</a></p>
<p><a href="http://www.artscouncil.org.uk/advice-and-guidance/podcasts/">Listen to our Digital R&amp;D podcasts</a></p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-32507119.xml</wfw:commentRss></item><item><title>Learn about developing mobile apps in the latest video update from Digital R&amp;D pilot project ‘London Dickens Trail’</title><category>Apps</category><category>Charles Dickens Museum</category><category>Digital R&amp;D Fund for Arts &amp; Culture</category><category>Digital R&amp;D Fund for Arts and Culture</category><category>Exhibition Road Cultural Group</category><category>London Dickens Trail</category><category>Mobile apps</category><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Tue, 08 Jan 2013 14:59:53 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2013/1/8/learn-about-developing-mobile-apps-in-the-latest-video-updat.html</link><guid isPermaLink="false">859618:10080929:32496684</guid><description><![CDATA[<p>Thinking about developing a mobile app to engage your audiences in a new way? Watch the latest video update below on Digital R&amp;D pilot project, &lsquo;London Dickens Trail&rsquo; and learn from Exhibition Road Cultural Group and the Charles Dickens Museum, who have joined forces with designers Seren Partners to develop an app which guides users around London to explore and learn more about the locations, characters and themes of Dickens&rsquo; novels:</p>
<p>&nbsp;<object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/AZ-Tn0Lp8zk?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/AZ-Tn0Lp8zk?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Paul Cutts, Chief Executive, Exhibition road Cultural Group says of the app: &lsquo;It&rsquo;s not a tool which gives an in-depth insight into Dickens&rsquo; novels or his working methods, but it uses themes and characters from Dickens&rsquo; &lsquo; time to illustrate social issues and ideas which are still of relevance to contemporary audiences today.&rsquo;</p>
<p>The Digital R&amp;D fund is open for application now, <a href="http://www.artsdigitalrnd.org.uk/">find out how to apply</a>.</p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-32496684.xml</wfw:commentRss></item><item><title>Top tips on recording and distributing a podcast</title><dc:creator>Susan Simmonds (Arts Council England)</dc:creator><pubDate>Fri, 07 Dec 2012 13:29:09 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2012/12/7/top-tips-on-recording-and-distributing-a-podcast.html</link><guid isPermaLink="false">859618:10080929:31717708</guid><description><![CDATA[<p>Recording your own podcasts is easier and cheaper than you think, and can be a great way to get your message across while building the audience for your work.</p>
<p><a href="http://digitalcapacity.artscouncil.org.uk/storage/Podcasting_notes.pdf">Download top tips for recording a podcast. &nbsp;</a></p>
<p>Last month I joined arts professionals at the Building digital capacity podcasting workshop to hear from three organisations which record their own shows.</p>
<h2><span style="font-weight: normal;">Recording a studio discussion &ndash; BBC CoP Show</span></h2>
<p>The BBC College of Production Cop Show, a series of 20-odd minute studio discussions useful for anyone taking on a recording project. CoP editor Paul Buller advises taking a brutal approach to editing your podcast, establishing a clear aim and then discarding anything that doesn&rsquo;t fit the bill.</p>
<p>CoP&rsquo;s aim is to provide practical advice for listeners but witnessing the full recording of the studio discussion we did hear bits of really interesting conversation which didn&rsquo;t meet that aim. Editing decisions must have been tough but it was evident on listening to the final cut that this clear focus is one of the main reasons the show works so well.&nbsp;</p>
<p><a href="http://www.bbc.co.uk/academy/collegeofproduction/podcast">Listen to the BBC CoP Show podcasts which include tips for recording a podcast</a></p>
<h2><span style="font-weight: normal;">Presenting your live events - Bookslam</span></h2>
<p>Presenting an event is the focus for Bookslam podcast producer Becky Jacobs who told us about how their live literary event is packaged into a popular magazine-style show. Using excerpts from the events mixed with exclusive behind-the-scenes interviews with authors, the podcasts expands the Bookslam audience and additionally allows the organisation to keep an archive of their shows.</p>
<p>Becky&rsquo;s top tip was to cut costs by getting someone in your organisation to present your podcast. Bookslam use founder Patrick Neate whose light-hearted off-the-cuff commentary gives the show its unique style.</p>
<p><a href="http://www.bookslam.com/podcast/">Listen to the full archive of Bookslam podcasts</a></p>
<h2><span style="font-weight: normal;">A sitcom on a shoestring &ndash; Live from Kirrin Island</span></h2>
<p>Kirrin Island creator Alison Pritchard works with a team of comedy writers to record a hugely successful podcast from her mother&rsquo;s living room, with a budget of just &pound;600 for the past six shows.</p>
<p>The money was mainly spent on up-front-costs for recording equipment (not including the essential laptop which she already owned). The main thing I gathered from Alison is that she&rsquo;s hugely committed to producing the show - the lack of budget means that she has to focus a lot of her time on getting things done.</p>
<p><a href="http://kirrinislandpodcast.com/">Listen to Live from Kirrin Island</a></p>
<p><a href="http://digitalcapacity.artscouncil.org.uk/storage/Podcasting_notes.pdf">Download the Building digital capacity top tips for recording a podcast.&nbsp;</a></p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-31717708.xml</wfw:commentRss></item><item><title>Arts Digital R&amp;D podcast 6 on business models now live on iTunes</title><dc:creator>Susan Simmonds (Arts Council England)</dc:creator><pubDate>Thu, 06 Dec 2012 12:49:55 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2012/12/6/arts-digital-rd-podcast-6-on-business-models-now-live-on-itu.html</link><guid isPermaLink="false">859618:10080929:31712389</guid><description><![CDATA[<p style="color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px;">Listen  to the sixth podcast in the Arts Council's Arts Digital R&amp;D series,  now live on the the Arts Council's iTunes and SoundCloud channels. The  series, hosted by arts and culture broadcaster and journalist John  Wilson, explores the innovative use of digital technology in the arts  and cultural sector and features discussion and debate from expert  studio guests alongside case study examples of pioneering digital  projects.</p>
<p>Podcast 6 focuses on how digital technologies are radically changing some arts and cultural organisations' business models.&nbsp;</p>
<p><a href="http://bit.ly/RnDpodseries">Download Podcast 6 now and subscribe to the complete series on iTunes</a></p>
<p><a href="https://soundcloud.com/artscouncilengland/arts-council-england-digital-rd-podcast6" target="_blank">Listen to the podcast and embed on your website</a></p>
<p><iframe src="https://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F70198424&amp;color=ff0099&amp;auto_play=false&amp;show_artwork=true" width="100%" height="166" scrolling="no" frameborder="no"></iframe></p>
<p>Interviews  include US crowdfunding site&nbsp;Kickstarter which has recently launched in  the UK, the&nbsp;BFI which talks about digital and its plans to launch the  BFIPlayer, and Digital Theatre whose high quality British theatre  productions are available to an international audience via an online  platform and Samsung SmartTV partnership.&nbsp;</p>
<p>What is the attention economy?&nbsp;<br />What happens if you point a flip cam at Carmen?&nbsp;<br />Do digital business models only work at scale?</p>
<p>Peter  Tullin, Co-founder of innovative online shop Culture Label, Simon  Tanner, Director of Digital Consultancy Services at Kings College London  and digital, arts and technology journalist Patrick Hussey join John in  the studio, debating all of the above as well as changing royalty  distribution models and working in partnership.</p>
<p>Each  programme in the series focuses on one of the themes at the core of the  new Digital R&amp;D Fund for the Arts: User generated content and  social media; Digital distribution and exhibition; Mobile, location and  games; Data and archives; Business Models; and Education and learning.</p>
<p><a href="http://www.artscouncil.org.uk/advice-and-guidance/podcasts/">Keep up to date with all our podcasts on this site</a></p>
<p>Get involved</p>
<p>We'd  like to hear your comments on the podcast and we'd also like to hear  from you if you would like to contribute ideas to other programmes in  the series. Get in touch on Twitter #artsdigital or email us&nbsp;<a href="mailto:digital@artscouncil.org.uk">digital@artscouncil.org.uk</a></p>
<p style="color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px;"><a href="mailto:digital@artscouncil.org.uk"></a></p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-31712389.xml</wfw:commentRss></item><item><title>Arts Digital R&amp;D Podcast 5 on education and learning now live on iTunes</title><dc:creator>Trish Thomas (Arts Council England)</dc:creator><pubDate>Tue, 06 Nov 2012 13:03:40 +0000</pubDate><link>http://digitalcapacity.artscouncil.org.uk/blog/2012/11/6/arts-digital-rd-podcast-5-on-education-and-learning-now-live.html</link><guid isPermaLink="false">859618:10080929:30321763</guid><description><![CDATA[<p class="bold">The fifth in the Arts Council's Arts Digital R&amp;D podcast series is now live on the Arts Council's iTunes and SoundCloud channels. The series, hosted by arts and culture broadcaster and journalist John Wilson, explores the innovative use of digital technology in the arts and cultural sector and features discussion and debate from expert studio guests and pioneering case study examples of digital projects.</p>
<p>Podcast 5 focuses on how organisations can use digital technologies for arts and cultural education and learning, not only for children and young people but also for those outside of the formal education system.</p>
<p><strong><a href="http://bit.ly/RnDpodseries">Download Podcast 5 now and subscribe to the series on iTunes</a></strong></p>
<p><strong><a href="http://soundcloud.com/artscouncilengland/arts-digital-r-d-podcast-5">Listen now or embed Podcast 5 on your own website</a></strong></p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F66216662&amp;auto_play=false&amp;show_artwork=true&amp;color=ff7700"></iframe></p>
<p>Dave Patten, Head of New Media, Science Museum; Max Whitby, Co-Founder and CEO of Touchpress; and Kirsten Campbell-Howes, Director of Learning, at digital agency Soda join John in the studio to debate hot topics including: whether technology can and should replace teachers and the traditional structures of learning, how BYOD (bringing your own device) could see smartphones being used to aid - rather than distract from - learning in the classroom and museum environments, and the educational benefits of games.</p>
<p>Plus hear about a Jodi award-wining digital project from the National Trust to make their historic properties accessible to all, online resources from the British Library that open up possibilities for lifelong learning, and follow Tate Kids down the rabbit hole as they demonstrate their&nbsp;<em>Wondermind&nbsp;</em>game.</p>
<p>Each programme in the series will focus on one of the themes at the core of the new Digital R&amp;D Fund for the Arts: User generated content and social media; Digital distribution and exhibition; Mobile, location and games; Data and archives; Business Models; and Education and learning.</p>
<p><a href="http://www.artscouncil.org.uk/advice-and-guidance/podcasts/"><strong>Keep up to date with all our podcasts on this site</strong></a></p>
<p><strong>Get involved</strong></p>
<p>We'd like to hear your comments on the podcast and we'd also like to hear from you if you would like to contribute ideas to other programmes in the series. Get in touch on Twitter <a href="http://twitter.com/search?q=%23artsdigital&amp;src=hash" target="_blank">#artsdigital</a> or email us at&nbsp;<a href="mailto:digital@artscouncil.org.uk">digital@artscouncil.org.uk</a></p>]]></description><wfw:commentRss>http://digitalcapacity.artscouncil.org.uk/blog/rss-comments-entry-30321763.xml</wfw:commentRss></item></channel></rss>